Posts Tagged ‘social gaming’


Brand Marketing: Is CSR dead or just evolving?
Posted by Debbie | Tuesday, December 6th, 2011

CSR (Corporate Social Responsibility) has been a contentious topic for years now, as some people view it as another failed marketing exercise. After all, how can an oil company destroy the environment drilling for oil and claim to be responsible at the same time? How can a large grocery chain champion local produce while squeezing farmers’ profits to push down the price of that same produce?

After reading an article by Pete Davis titled Is brand marketing damaging our society, I started thinking about Pete’s comment on “ALL successful brands that profit from consumers should be giving something back”. I believe that CSR isn’t just another buzzword poorly executed, it is integral to brand marketing, and more brands should be highlighting the ways they give back. It definitely influences brand perception, both internally (stakeholders and investors) and externally. BUT, it has to be done right, it has to fit with the brand and it has to be sincere and believable, or it may do more harm than good. (more…)

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Reducing Obesity Through Digital Technology
Posted by Andy Stafford | Monday, December 5th, 2011

First things first, I’m going to fess up; I’ve been bad. I haven’t blogged for some months. I’ve wanted to, honestly, but it’s managing to combine something interesting with urgency that’s the key for me. Up in this post: obesity, infographics and ‘gamification’.

The inspiration for this post came when someone alerted me (and the rest of their Twitter followers) to Google’s NGRAM service. This allows the user to see on a graph the incidence of specific words and phrases that have been included in books over time since around 1600!

After a few minutes of messing around with various keywords, I reverted to a little obsession that I have with a very modern problem; obesity. The ‘obesity’ keyword in turn was probably triggered by the recent news that the UK is now the proud home to the largest men and women in Europe. (more…)

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Gamification in Pharma
Posted by Zsofia | Thursday, September 22nd, 2011

With an estimated 250 million people playing social games every month, social gaming has seen explosive growth in recent years. You only have to look at the rapid rise of social network game developer Zynga (who has the annual revenue of $850 million) and the likes of FarmVille and Mafia Wars to see the huge business potential gamification holds for companies. Integrating game mechanics into brands, websites and applications is ultimately becoming increasingly popular in consumer marketing as it boosts engagement, which is believed to lead to brand loyalty.

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Social Media News: Issue 27
Posted by Zsofia | Monday, September 19th, 2011

Welcome to this week’s social media news!

Apple becomes the world’s most valuable brand (after Google)

Apple‘s brand is worth $39.3 billion – 33% more than it was at the start of the year – according to a study from consulting firm Brand Finance.

The London-based company looks at a company’s cash flow and other financial metrics to assess the worth of its trademarks and other intellectual property. At the top of the heap is Google whose IP is worth $48.3 billion – and likely more after Thursday, when the search giant bought another treasure trove of patents from IBM. (more…)

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Social Media News: Issue 26
Posted by Zsofia | Monday, September 12th, 2011

Bookmark us to keep up to date with the latest social media news!

Commemorating 9/11 through social media

During the 10th anniversary of 9/10, the media and tech worlds have been inundated with tributes to those who lost their lives that tragic day. In collaboration with The National September 11 Memorial & Museum, Facebook asked members to update their profile photos or dedicate their statuses in remembrance of the victims. (more…)

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Social Media News: Issue 18
Posted by Zsofia | Tuesday, May 31st, 2011

Hope everyone had a nice long weekend!

Check out the top social media news headlines from the past week.

Google’s new mobile payment system overshadowed by lawsuits

Earlier this week, Google and MasterCard unveiled their new mobile payment system, Google Wallet, a new technology that allows users to pay for items in-store using their mobile phones. However, the buzz was short-lived as within 48 hours of its launch, Google and two of its top executives are already being sued by Ebay’s online payment unit, PayPal, for allegedly stealing trade secrets relating to mobile payment systems.

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Social Media News: Issue 1
Posted by adwoa | Monday, November 8th, 2010

Welcome to the first of our weekly “Top 10 Social Media  stories” – something to start you off on a Monday morning!

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Physical Social Bookmarking
Posted by Andy Stafford | Monday, August 9th, 2010


I stumbled across http://itizen.com/ the other day whilst seeking inspiration for social gaming ideas. I love the Web 2.0 feel of the website and the basic idea of it. In a nutshell it boils down to the following concept; you tag an item, object or thing, and then you tell a story about it. Over time the story should evolve as the item is passed on encountered by new people.

It’s more quaint than business opportunity at the moment as it’s a real world extension of the basic Wikipedia concept; contributing to more freely accessible information for everyone who is interested, and for, well, in this case potentially pretty much everything. But it has a more social aspect to it. At the very least I can certainly see a social games emerging from these concepts- think treasure hunt with Foursquare (location based) and Twitter (real time) maybe?

Perhaps tags should include 3-D barcodes, NFC (like Oyster) tags and in the future DNA style tagging? Part of me wants to run away at the big brother potential of all this social technology and part of my revels in it. The Itzen concept is certainly very interesting but early days, so I’m looking forward to seeing if people adopt it.

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